Tracking and Travel

June 21

City of Tietha

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

Kross noticed the town crest on the sword. It was recalled at last week the town’s armory was raided last week and two guards were killed. Jarlyn and Perrol will be going to the Magistrate office to have a talk with them about the found weapons and 4 people we have tied up.

The leave and come back after about 10 min. They are back due to the magic in the Pen becoming active. Was canceled out due to the mirror. Jarlyn did detect a little evil attached to it. The leave again, with out the Pen.

Kross dragged one of the bodies inside. While dragging the 2nd body, Ghoral shouts that one of them is making a run for the door

A battle begins with Segment 12.

Two of the prisoners (one plus the leader) make a run for the door.
Ghoral yells at the leader, he pauses for a second and Ghoral hits for a solid leg hit. He has a bloody leg.
Kross punched the prisoners as he tried to run past with a max punch damage (30 stun/10 body) to the rear chest. He falls down, knocked out (hear a rib crack).

The battle has ended.

Kross will say “Now I have to drag another body inside”. Will finish the work and head back to the 2nd floor. Will string the bow and set it on the floor next to him.

<The others ran across a group of 5 guards briskly heading towards the warehouse. They head back to the warehouse. Perrol tells our story.>

Glaive greats the group and informs them that there was some trouble. The guards looks inside, one upchucks and the other looks green. The Sargent sends the guards around the place. Jarlyn will decide to heal the leader’s leg (heal 4 body). Two of the bodies and one of the tied up guy are know to be troublemakers.

Sargent and the Lt step near the front door and talk. Glaive will catch half of what they are talking about. Ghoral will yell out, “Is there a reward for these critters?” The Sargent says for the three known, 6 SP. They will send for a meat wagon. Will offer to send a runner with the reward.

We are released. Perrol and Jarlyn will see the guy that was tied up from before. Glaive, Ghoral and Kross will bead back to the Black Boar Inn. Ghoral is directed to the stables to clean up. The other show up shortly.

We are talking to Glaive about what happened to her and the guy that she was with. Said she knew the guy from when she was young and he knew her father. Glaive said she was given a amulet that is not magic, but has been exposed to magic over a long time. Said the guy knows two different magics Ulronai and a unknown magic.

Kross, Perrol and Ghoral will go see Mage Jeremiah and have a look at the Pen. We asked to speak to the mage that we spoke with at the Black Boar Inn. We are escorted to see the mage. The Pin is shown to the mage.

After some review of the item, here is what he found out:

  • Give a location of the wearer.
  • Shows someone what the pin is pointed at.
  • Has a limited range.
  • The item is masked, it was hard to tell the function of the device.

The Pen is sent to to the front gate. The item is expensive to make. He said that a old church site was found in the foothills of the Thurisian Mountains on the Fellburg side.  Wants us to explore this location and wear a similar device to record our progress. Did say two people came into the library to review some historic time periods and this was where they found the info on the church site. The two people were named Ille (father) and Thoren (son) Sommerson. Will state that the necromancer we killed was called Ille. If we do the job, they will track the source of the Pin. Found out that if we do the job, they will do the research on the Pin. If we do the job, they want us to find the location, take images and plant a tracking device. Said they call dibs on any magic or historic  devices found.

Perrol will pay the 5 SP to have the mages hold the Pen device.

- The action turn to the hotel -

We come back and tell the other what we find out about about the Pin and the job. Glaive and Jarlyn tell us that this “Bob” showed up to ask is he would train her in some magic. She decline.

We decide to do the job.
17 SP is the split from the loot from the battle. (We each get 3 SP 4 CP)

We get 2 XP

3 XP unspent

(10 XP total)

+ 3 SP 4 CP (10/02/09)

Notes:
Do we spend a week in town?
Boat ride for part of the location?
Teleport option?
What suplies do we need?

Comments

Ambush of the ambush.

June 21

City of Tietha

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

We turn back time in the game for some additional game play.

After we leave 4 people to scout the location, we head back to the room.

We find Glaivein the corner, on the bed, legs pulled up to the chest, upset. She is upset, frightened and pissed. The gug looks 25, she said he tought her father. Said he know the magic and martial arts of the Ulronai, when he should not know. Glaive is saying “It is wrong.” Not being a Ulronai and knowing the martial arts and magic is a abomination.

We gear up with the armor and weapons.

We meet up with the scouts and find out the stuff from the last game.

Made Per by 7, there is someone shadowing us as we are we are going to the real Magistrate. Will tell the others and is able to point the guy out. Ghoral will conceal himself as we continue. The guy walks by, Ghoral come out  and grabs hims. Was told to follow us and see if we go to the real Magistrate. Said would report at the location that was scouted, in 2 hours. Off to the side we decide what to do. We tell him the good news and the bad news. We will tie the guy up and give him 5 CP coins (we are not the bad of guys here). He decides to swallow the coins.

We now do not need to go the the real Magistrate office. We can now go directly to the problem.

We find a one story building close by. We climb and stealth (by 9) across the roof. We see one guy actively looking around and is armed with a sword. The other guy is sitting down, but will see a sword handle poking out behind him.

We decide to use the normal arrows and not the blunted arrows. Kross will go back to the top of the building and fire from there. Glaive and Ghoral will team up. Jarlyn and Perrol will team up.

On the top of the roof, Kross will conceal himself (by 4). Kross will be giving the signal to start the battle. Kross will Set and Brace for the a shot. Spotted the close guy ( Per by 8 ), started looking towards Glaive and Ghoral and does not see them. Will fire at both. Hitting both guys,one in the left arm (for 7K damage) and the other guy in the right arm (for 6K damage). The signal has been given for the battle to begin.

* Segment 12
Glaive will get a vitals hit on the fist guy and is dazed and will knock down (killed) the 2nd guy with a head shot.
Perrol will throw a knife and have it enter the head thru the eye, killing him.

Battle over.

Kross will jump down off the foor of the building. Will come over near the window and lessen (missed by 1). Will not hear anything.
From what the others can tell, the double door is not locked.
Made concealment ( by 8 ) and spotted 4 guys inside. One guy is walking towards the door. Kross will signal the others by the door. They are make away of the door about to open by one of the guys inside. The door is starting to open, the guy says “Holy Shi . . .” and Ghoral forces the door, sending the guy flying back.

* Segment 12
Glaive steps inside and attacks the fallen guy with some solid damage.
Perrol will enter and hit with a solid hit.
Jarlyn will move into the room.
Ghoral will come into the room, attacks and kills the guy he attack.
Someone will yell, “We are being attacked!”.

* Segment 3
Glaive attacks and misses.

* Segment 4
Kross is called in to help.
Perrol made a solid attack hit.
Kross do a half move and draw his sword, keeping the longbow in his off hand.
Ghoral will gut the guy with some blood spray hitting Perrol’s shield.

* Segment 6
Glaive will attack the prone guy, killing him.

* Segment 8
Perrol will finish the final guy.
Kross will move into the room and see the fight is over in this room.
Jarlyn will slide open the door.
Ghoral will move towards two guys, hit and kill both of them. The third guy will freeze in his tracks.
The front door will open and one of the guards in the town colors come in and say “Shit” and the other in the door will say “What?”

* Segment 12
Glaive will yell that there are three guys at the stares. Will attack and hit one of the guys on the stares.
Perrol yells to keep the guy in front alive.
Kross will move into the area with most of the other guys are.
Jarlyn will atempt to disarm the guy and fail.
Ghoral choped off the head of the guy he attacted. The better dressed guy is comanded to drop his weapon. He does. He says to Jarlyn “I put myself in your care.”
The city guard dressed guy in the door way will run away down the street.
Two guys misses the attack on Glaive and the third will poke his head out of the 2nd story door in the loft to see Perrol.

* Segment 3
Glaive will hit for a ok hit. The guy will squeel.

* Segment 4
Perrol will on the 2nd story towards the guy.
Kross will move into the large room and shefe the longsword and have the longbow ready.
Ghoral will move over to Glaive and guard her back.
The leader guy will call out to have the others drop their weapons. They do.

Battle over.

On the leader, there is a Pen with a clear small gem in it what shows magic. He was told to wear the pin by the people who hired them to attack us. Was given our basic description. Was told it was OK to kill us, but to capture us was prefered.  Was ordered not to kill Perrol. Was paid 20 GP to kill/capture us. Was told they would be contacted when the job was done.

Loot from the ambushers:

2 GP on leader.
5 SP on 13 people (65 SP total)

10 new long shord (12 SP each when sold)
2 new short sword (8 SP each when sold)

We get 1 XP

7 XP unspent

(8 XP total)

Total coins spent: 1 CP

****

Note: Was not totally clear what was going to be done with the group we captured.

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