Mind Games
Dec 12 - 13 |
on Ship |
Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)
Jarlyn tossed the dagger we found (with the evil symbol) overboard.
We get from the First Mate (from the other ship):
3+2 = 5 diamond (50 GP)
4+3 = 7 pearls (10 GP)
10+20+40 = 70 GP
100 SP
With the Captain, he changed it so that he will only get 5 GP a head. Disregarding the 20% from any bounty.
We are going to search the Evil Captain and the room he has been placed. Kross with a guard will keep a eye on him. The only item of note was the Evil Captain’s belt.
We move the other crew and offer over to their own ship.
Kross think the other ship is heading towards Sarreshar or Tornath (these are ports).
Tornath - Plutocracy; Farming, Fishing, Livestock, Crafts (Part of the 7 League).
Sarreshar - Hereditary Monarchy (Prince is ruling, King/Queen have disappeared 3 yrs ago); Farming, Fishing, Livestock, Crafts, Wine (Part of the 7 League).
Talked to the First Mate. He thinks the other ship will be heading to Tornath. Suggest to go to Sarresha for repairs. He agrees.
No issues during the night.
Glandslag wakes up.
During the next watch, Perrol hears sings. Gets everyone up. Kross will watch the door to the prisoners.
The others with Glandslag, have a talk with the Evil Captain. (Stuff happens) Find out the Evil Captain was singing, affecting the others.
During Kross’ watch, the guy with the thing in his head comes down to ask if Kross needs anything. The guy surprised attack and missed Kross. Will disarm him and he will pick the belaying pin. He missed the attack again. Get a good vital (NND) attack. At this time Perrol joins in for a good attack. At this time, he yells out in surprised. Drops the belaying pin and says he was compelled to attack.
Kross will have a look into the prisoner’s room and see the Evil Captain chuckling (while he is bound and gagged).
The Evil Captain is knocked out.
The Evil Captain is killed, beheaded and tossed overboard.
The Captain did come down and have a talk with us.
XP +1
Improved my Base DCV to 7 and add Language: Trade-Tongue (fluent conversation) .