The problem is down below.
August 15th - 16th |
in Tietha |
Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)
Kross is currently upstares looking down.
Gnorm (the gnome) is mumbling about that they are going to kill him.
Gnorm is making master keys for his locks. They have most of the keys patterns of his locks.
The dwarf on the ground is a Deep Dwarf .
We are going to look around the store. Kross will draw out his sword.
Gnorm says that they are coming up thru his store. He shows up a secret passage under the stares. He opens it and a dark hole and a ladders top is seen.
We hear a Chink Chink Chink from outside. Ghoral goes to the door and almost runs into a dwarf (dwarf).
* Segment 12 (+1 OCV)
Glaive move over to the dwarf. She sees his face and looks scared.
Perrol recalls the mark as a Red Tallen and is a slave. Perrol yells out that he is a Slaver.
The dwarf: Short Sword (on his belt), Shield and a bid Warhammer. Stocky. Some thick armor (7).
Ghoral took a good hit. Everyone takes 20 stun (sound). Kross is dazed and recovers this round.
* Segment 4 (+1 OCV)
On the 2nd floor, Kross will move over to the window and spot 2 crossbow dwarfs across the street. Will tell the others.
Jarlyn uses some kind of dust weapon, that imprisoned the dwarf.
* Segment 6
With a little red flash, the dwarf disappears.
Kross still see the two (dark) dwarfs with crossbows.
Ghoral says something to the crossbow dwarfs.
* Segment 8
Kross will go out the window amd up to the roof. Ghoral says they surender and they drop their crossbows.
Battle Over
Kelgar is the name of the leader dwarf. They say that a Elf with a long name is their magic person. Look to be partners. Valmarrellian born in Elven Home, left elvin society a centry ago. Mercenary type. Magic of the minds.
Perrol recalls:
I remember stories of an Elf called Valmarrellian, born in Elvenholm, left elvish society at least a century ago. He is more of a cold-blooded mercenary who lusted for power. He started to study sorcery and the manipulation of people’s minds. He was asked to leave Elvenholm.
The others go inside with the 2 dark dwarfs, while Kross will stay on the roof keeping a eye out.
Was given a map of the underground.
With the gnome and the 2 dark dwarfs, we head off to the station. After about 4 blocks, the 2 dark dwarfs start to freak out. We spot a inn. We head in, wait and have a drink (Perrol and Kross). After a little time we head back out and stick to sides. We make it to the station. We tell the officer that we have info on the missing family. We speak to a higher ranking officer about what we find out.
We leave and take Gnorm with us, to keep him safe. The night passes with out issues.
We head to the palace and meet up with Julienne. We forgot to tell the others about the dead dwarf that we killed.
There my be only one entrance to the underground city. It was thought to be sealed off at one time.
If we need to, talk to the following people:
Wizards: Aaron (Specal Project Guy)
Priest: Aldus Mannus
Says if you have a request of the Lady, tomorrow (the 17th) would be the time to ask.
+1 XP |
4 XP unspent
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