Five is the magic number.

July 13

Underground Temple

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

We hear a metal on metal sound. Another metal creature is spoted.

The battle begins. Segment 12.

Perrol will move back.
The metal creature shoots a orange ray at Ghoral and misses.
Kross will go into Dadge mode and put the +1 into DCV.
Ghoral will move and put away his ax.
Glaive will do a half move into the path of the door.

* Segment 4
Perrol will be dodging.
Kross will go into Dodge mode and put the +1 into DCV.
The metal creature uses its arms to lift itself off the track and shoots a orange ray at Glaive and misses.
Ghoral will pull out a dagger and wait.

* Segment 6
Glaive will go into Dodge mode.

* Segment 8
Perrol will go into Dodge mode.
Kross will go into Dodge mode and put the +1 into DCV.
Jarlyn will move up and miss the attack.
Ghoral will dive under the metal creature and miss the attack.

* Segment 9
Glaive will move up to the metal creature and go into Dodge mode.

* Segment 12
Glaive will attack and miss.
Perrol will go into Dodge mode.
The metal creature will raise both hands.
Kross will do a half move and go into Dodge mode and put the +1 into DCV.
Jarlyn will attack and miss.
Ghoral (from under it) will attack and hit some good damage.

* Segement 1
The metal creature will bring its arms down to attack Ghoral and miss.

* Segment 3
Glaive will attack and hit once for no damage.

* Segment 4
Perrol will move.
The metal creature will raise both hands.
Kross will do a half move and will do a Block Combat Maneuver for Ghoral and failed.

* Segment 5
The metal creature attacked Ghoral and stuning him.

* Segment 6
Glaive will attack and hit one for some damage.

* Segment 8
Perrol will jump on the alter and use the Block Combat Maneuver for Ghoral .
The metal creature will raise both hands.
Kross will use the Block Combat Maneuver for Ghoral.
Jarlyn will attack the metal creature for some damage.

*Segment 9
Glaive will attack and hit twice for some damage.
Both Kross and Perrol will both miss the Block.
The metal creature hits Ghoral and took a lot of stun.
Glaive yells out that Ghoral has been knocked out.

* Segment 12
Kross will Abort to Dodge and put the +1 into DCV.
The metal creature will pull both hands back.
Jarlyn will start a haymaker.
Glaive will dodge.

* Segment 1
Perrol could not Block from the metal creature attack on Glaive, but the attack missed.

* Segment 4
Perrol was able to drag Ghoral out from under the metal creature.
Kross will Abort to Dodge and put the +1 into DCV.
The metal creature will miss the sweep on Kross.
Jarlyn will will hit. Sparks will come out it.

* Segment 6
Glaive will attack and hit twice for major damage. Her arm goes thru the armor and the creature powers down.

Battle Over.

A healing potion is forced down Ghoral and given some time does come around.

We are looking around, everything is covered in copper. Find a door in the first round room, in the center pentagram shaped room. There are two holes, chest high. Perrol is able to open the door. We see a  pentagram shaped room with a table with 5 chairs with a diaroma of a city (made of stone) with building and 5 small rock people (that look like the aliens). Most of the building look to be 7 stores tall.

Perrol did touch one of the 5 stones and pulled back from it after a few seconds saying there was some kind of presents in them.

We leave the room and look off to the right.

We find another round room with a pentagram shaped room with a door. We open the door to find 4 benches (2 left and 2 right) and a round alter in front of the alter. On the 5 walls are painted with demonic creatures (in the center of the wall), which look like they are comming out of the wall with the head done in stone. Perrol and Jarlyn are looking around. Glaive and Ghoral are in the room in the back and Kross in outside by the door.

Kross will notice that the first room we went to did close after about 5 min.

We continue counter-clockwise to the next round room with a pentagram shaped room with a door. Perrol will open the door and shouts out, “Zombies!”. He sees a zombie in a chair in the center of the room as well as four others along the walls. Each of them is restrained with copper bands and has five clear tubes leading into it. Contained in individual tubes is a blue, yellow, brown, blue-green liquid and a grayish vapor. In the ceiling there is a black gem containing five lights that start to circle one another. They merge together and then shoot out of the gem with each one touching a head of one of the zombies before returning to the gem. Then a black mist seeps from the gem and ends up coalescing into a figure shaped like the zombies. By the by, the zombies appear to resemble more the tall-headed figures than the blue humanoids. There is magic everywhere. Each of the zombies have some emanations of evil but the black figure is a concentration of evil.  To try to get the door down, Perrol use his rapier into the botton slot and the piece of the metal creature into the second slot. There is a loud crack and lighting goes around his shield. He stops and pulls out the rapior with the tip blackened and smoking. Other than that, he is not damaged.

A battle begins. Segment 12.

Perrol moves into the room to attack the tubes on the  first body on the right.
The Shadow Creature moved over to Perrol and drains him and a sudden darkness appears. Kross and Glaive are just outside of it.
Kross will move into the room off to the left body, attacks and hit the toobs in the body (in the darkness).
Jarlyn cast a holy light, that lights up the area.
Ghoral move into the room and tried to attack the Shadow Creaure and his weapon goes right thru it.
Glaive will move thru the room and head for the second body on the left.

The game ends for the night.

+1 XP

7 XP unspent

(16 XP total)

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