A cold wind blows.

July 12 - 13

Underground Temple

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

We will be heading outside, where the well entrance are.

Kross climbs up and then gets the others up using the winch.

Ghoral and Jarlyn will investigate the other two wells and find nothing.

Jarlyn find out the runes are a type of summoning (ie the Rock Snakes), if and when the ward is broken.
(note: at one time there used to lots of Rock Snakes, but over time they have been killed off.)

We rest for the next day and Perrol will take his last potion (heal up to full). Kross will give Perrol one of the potion from Kross’ backpack.

We head back down, we see cave painting on both walls with the stick figures shone mainly in blue at war. At the far end we see more painting in greater detail. They depict the blue figure bowing down to figures that have elongated heads and fingers. Will also see a painting of a blue figure in a sitting position with yellow wavy lines showing around his head

We go thur the arch and see a 4 way intersection with some small columns. A small pyramid covered in ice with someone one/thing on top. Will also see a passage on the otherside of the passage, right ahead.

Perrol can see that the top of the skull is showing some magic.

To the left and right and see long hallways. Perrol steped into the room, he says something is in his mind. Jarlyn states that mind magic needs line of sight.

Battle start.

* Segment 12.
Kross will use a blunt arrow and hit for 18 stun and 6 body for solid hit.
Kross will feel a wash and a felt a tingle. Told the others what happened.
Ghoral will rush up to the small pyramid. He see a skeleton set in a throne (by spikes), set in the pyramid with eyses glowing orange.

* Round 1 / Segment 2
Glaive moves into the hallway.

* Segment 3
The skull’s head clicks as it moves. Froms its eye, these orange bults come out out of its eyes and miss him.

* Segment 4
Perrol moves off to the right hallway.
Kross will drop the bow, draw the sword and do a half move.
Glaive moved up towards the trouble.

* Segment 6
Glaiveget a good look at the skeleton on the throne. Gets 2 great hits. She yells that the bottom skull of the steps looks odd and that the skeleton has 2 glowing swiring green fangs.
Ghoral will be hit with the orange eye beams from skeleton.

* Segment 7
Perrol will move towards the skeleton.

* Segment 8
Perrol will finish his move and attact the skeleton.
Kross will half move and dodge.
Ghoral gets a solid hit. Bones shadder and a flame columns shoot up for a good 20 second.

Battle over.

Find out that the sound of chanting are comming from the columns. We all step back.

This was not something undead.

Jarlyn will detect evil from behind the throne. We can see 2 cave type area. On the right we see a bunch of belts with 4 frozen blue covered small humanoid. Glaive, Ghoral and Jarlyn will make quick work of the prone frozen small humanoid, killing them. 6 rubie 4 emaralds were found.

Look over the pelts and find out that they are from extinct species. Ghoral sees dollar signs. Ghoral will work on getting the pelts.

20 diamonds (~1000 gp) uncut
6 rubys and 4 emeralds (~300 gp) uncut
50 pelts (~1000 gp)

We pile the stuff near the entrance, so it is out of the way and we are not carrying it around.

We head off to the right finding frozen men & wemen in each archove laying down with their feed towards the door. (like Giant ice cubes.) 

We head off to the left, finding a T shaped passage. With a frozen beaded curtain to the right and a curved area with a door in it.
The curtain is pushed to the side and Jarlyn will look inside. (He will tell what he sees and what happens.)

In center of chamber about 10 ft up is a humanoid spread eagle, face down, no ice. It is pale skin, greenish/grey palor, lines of dark green in the veins. From each outstretch finger and toes extends  slender wires going into small holes in the wall. A single wall goes from the head to the ceiling. A scene is painted across the opposite wall.

The game end for the night with the strands of the door curtain starting to attack Jarlyn.

+1 XP

4 XP unspent

(13 XP total)

-1 healing potion

Comments are closed.