Archive forOctober, 2009

A rock and a ice place.

July 12

Underground Temple

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

At the 2nd ramp, the other horses got spooked. Kross’s horse was at the rear did not till he got on the 2nd ramp. Kross will dismount and lead him up the ramp towards the wells.

Jarlyn had looked down the well, droped a rock down it and noticed movement. Jarlyn says there a Rock Snake comming up. Its up.

Segment 12 (Battle 1)
Kross will have is horse fall back and will get a good look at the Rock Snake. Its a large (50 ft) snake with scales that look like stone and acts like armor.
The snake got a hit on Jarlyn, but Ghoral got a great hit that make the snake look unsteady.

* Round 1 - Segment 3
Glaive will mis the attack.

* Segment 4
Perrol will attack and make a head shot killing it.

A turn later a Rock Snake in well number 2 and 3.

Segment 12 (Battle 2)
We are moving off to the right towards well #2.
Rock Snake #2 missed the attack on Ghoral.
Rock Snake #3 shot out of well #3 and moved thru the party (not Kross) missing its attack.

* Round 1 - Segment 3 
Glaive will attack (RS#2) doing little damage.

* Segment 4
Perrol will attack (RS#3) doing some damage.
Kross will attack (RS#2) doing little damage.
Jarlyn will attack (RS#2) doing some damage.
RS#2 and #3 both missed their attack (to coil around the attacker).
Ghoral attacked the RS#3 and knocked it prone.

* Segment 6
Glaive will attack (RS#2) doing little damage.

* Segment 7
Perrol will attack (RS#3) doing little damage.
Kross will attack (RS#2) doing little damage.
Jarlyn will attack (RS#2) doing some damage.
RS#2 missed their attack (to coil around the attacker).
RS#3 will open its eyes.
Ghoral will attack for a solid hit, killing it.

* Segment 9
Glaive will attack (RS#2) doing a solid hit.

* Segment 12
Glaive will attack (RS#2) doing another solid hit.
Kross will attack (RS#2) doing some damage, killing it.

Battle Over.

Perrol will go over to Well #2 and look down. 25 ft down a rounded out area and can not see the sides.

Looking to go down thru one of the Wells. Looking down Well #3, Perrol will see part of a table and some tools.
Perrol and Ghoral will down into the Well #3. The area is is bell shape with a partial uncovered portal with writing on the arch.

We all get down to the bottom.

On the table there are some ink stanes on the table. Can not tell anything about the ink.

The arch says in a old language “Evil lies within. Death awaits those who pass.”
Perrol can see on the arch there are some runes that are glowing with magic. Kross will record the area.

The passage is 13 ft W 6.5 T

The marching order is Jarlyn and Ghoral (leading), Glaive and Perrol (in the middle), with Kross covering the rear.

In front of us we see a few steps going down, 3 pillors on the right and left. We can see the left and right wall, but can not see the ceiling or the far end of the chamber. There is ice covering the steps and the ground ahead. There is lot of magic/evil noted ahead. 12 of them spread out from what can be seen

Kross will light his torch and carry it in off hand.

From the steps, we see 6 ft crystal with a 5 ft creature (from detect magic/evil) in it. So far we see 2 to the left and right. Kross will record the crystal/creature. Kross will knotice that the torch has melted the frost around him. Ghoral will walk into the room and look up at the magic and see frost covered metal pipe. Ghoral will come back, look at one of the encased creatures and slips into the creature cracking it and a spiderweb of cracks from it. It is said that they are waiking up.

Free Action
Three creatures have been killed.

Segment 12 (Battle 3)
Glaive will attack the creature doing a solid hit, that dazed it.
Perrol will attack the creature doing some damage.
Kross will attack the creature killing it. (also try to see if it is undead and fail)
Jarlyn will attack the creature doing a little damage.
The creatures rush to attack Perrol. Perrol goes down.
Ghoral will attack the creature killing it.

* Segment 3
Glaive will attack the creature killing it.

* Segment 4
Kross will attack the creature with a solid punch.
Jarlyn will attack the creature with a solid hit.
The two creatures attack Ghoral, doing no damage.
One creature will attack Perrol doing some solid damage.
Three creatures will attack Jarlyn doing little to no damage.
Ghoral missed his attack.

* Segment 6
Glaive will attack the creature, dazing it.

* Segment 8
Kross will attack the creature with a solid punch.
Jarlyn will attack and miss.
One creature will attack Perrol (while down) doing some solid damage.
The two creatures attack Ghoral, doing little damage and is dazed.
Three creatures will attack Jarlyn doing little damage and is dazed.
Ghoral is recovering from being dazed.

* Segment 9
Glaive will attack the creature and miss.

* Segment 12
Glaive will attack the creature and kill it.
Kross will attack the creature and miss.
Jarkyn is recovering from being dazed.
One creature will attack Kross, will take 5 Body and 26 Stun. Kross  is dazed.
Two creatures will attack Jarkyn and is dazed.

* Recovery
Kross will recover to posative  STUN.

* Segment 3
Glaive will attack the creature killing it.

* Segment 4
Kross will recover from being dazed.
Jarlyn will attack the creatures and kill both.
One creature will attack Perrol (while down) doing some solid damage.
Ghoral will swing and miss the creature.

* Segment 6
Glaive will attack the creature, with a solid hit.

* Segment 8
Kross will attack the creature with a solid, killing it.

Battle Over.

The end can be seen, with a arch to another room or passage.

The creatures were not undead.

Was healed up back to full. We head back up outside to rest.

+1 XP

5 XP unspent

(12 XP total)

For improments, will be looking to raise the Body (2pt each) and PD (1pt each).

Comments

On the job training.

June 21- July 12

City of Tietha / Travel

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

We will be spending a week in town before we head out on the job.

Three days into the week, Jarlyn has a meeting with a man of healing. Its “Bob”.

Ghoral has drinks with a giant of guy called Chad.

Kross is walking back to the hotel from the mage acamie. Kross will almost walk into the stomic of a large person. Say Excuies me. He says No problem in my native language. Says we need to talk. Goto to the better part of the town. He pulls out a key and unlocks the gate. Say I would perfer some place more private. He says You would probably not want to. Says I do not know you, he says his name is Chad. We go around the maner house to the back area. Chad falls into the fighting stance of Tran-Dhuk. We spar with light touches instead of doing damage. Chad knows some known moves that Kross knows and some moves that he has not seen. He asks if Kross wanted to have him train him. Kross says he will need to think on it. He says Not another one. (He may be related in some way to Bob.)

Did inform the other of what happened.

Was given a GPS type of device that activates when stacked into the ground to actavate and a boxed devive that records pictures when the lid is removed.

It will take about 2 week (by river and hourses) to get to the area to look for the runiens.

Five days into the week, the mages catches us after the morning meal. Said over a month ago a party of 20 was sent out to a silver mine, which is the area where we will be heading. The mages had created a GPS device for them. Thoren Sommerson had got a local lord to fund the party to goto the silver mine. He went with them. We are able to get a map and note it with the area where the silver mine may be.

Six days into the week. On the way back from the Mage Acadamie, trying to look for Chad. I think I see a face a face in the wall. Will have a good look and find nothing odd about. Kross thinks he sees Bob. Will tell the other about Bob.

We go to the maner house and find it the same place Glaive had spared with. The front gate is not locked. We knock on the front door. No answer and the house is dark. We check the back area. No one there. We are takling about that the gate may be magic and a voice come out from the trees, You could checked it out. Bob come out of the trees. Kross will hear some scraping sound behind hime. He turns around and catches one of his foot comming out of the wall. Will say Chad, there you are.

Glaive says she will train with him, but leaving town soon. She will meet up with Bob early afternoon.

From Cartographer, the known world is possable only 25% of what is acctually out there.

Chad speaks up and ask if Kross is wanting to train. Says yes but have to leave soon. Will meet up with Chad the next morning.

Chad did say he knew my Grandfather.

Its seams strange that the 5 of us would be grouped together as a team. That we have some kind of patrian of some kind. Its odd that Kross’s family is not activaly hunting him down.

7 days into the weeks, Kross will show up in the morning and will teach some of the basics of some of the moves he does not know yet (gives the options to add more moves).

On the 8th day we head to the boat and sail out.

Will get 2 weeks worth of food.

The trip takes one week for the boat trip and one week for the trip over the land.

We approach the area and see signs of carrion beast in the area. We head that way. We look down from a raised area and see a thashed campsite. kross will see that the tracks stop about 100 yards from the stream.  Bodies are found, around 10 bodies layhing.

When getting closer, spot some ship and depreshing: Rock Snakes (large snakes that could shollow a human). See none in the area at this time.

We cross the river. We see about 13 bodies, some have been crushed by a Rock Snake. The other team’s GPS is found. Will the picture device to capture the area.

10 silver found and some flint has been picked up. 

We head up the ramps.

We head up the 2nd ramp.

Some of the hources are spooked. Three A frames are seen over three holls. Kross dismounted off his hourse.

 

. . . to be contunied.

+1 XP

4 XP unspent

(11 XP total)

Comments

Tracking and Travel

June 21

City of Tietha

Character and players in the game tonight:
Glaive (Janielle), Ghoral (Bill), Jarlyn (Dennis), Perrol (Bob) and Kross (Heath)

Kross noticed the town crest on the sword. It was recalled at last week the town’s armory was raided last week and two guards were killed. Jarlyn and Perrol will be going to the Magistrate office to have a talk with them about the found weapons and 4 people we have tied up.

The leave and come back after about 10 min. They are back due to the magic in the Pen becoming active. Was canceled out due to the mirror. Jarlyn did detect a little evil attached to it. The leave again, with out the Pen.

Kross dragged one of the bodies inside. While dragging the 2nd body, Ghoral shouts that one of them is making a run for the door

A battle begins with Segment 12.

Two of the prisoners (one plus the leader) make a run for the door.
Ghoral yells at the leader, he pauses for a second and Ghoral hits for a solid leg hit. He has a bloody leg.
Kross punched the prisoners as he tried to run past with a max punch damage (30 stun/10 body) to the rear chest. He falls down, knocked out (hear a rib crack).

The battle has ended.

Kross will say “Now I have to drag another body inside”. Will finish the work and head back to the 2nd floor. Will string the bow and set it on the floor next to him.

<The others ran across a group of 5 guards briskly heading towards the warehouse. They head back to the warehouse. Perrol tells our story.>

Glaive greats the group and informs them that there was some trouble. The guards looks inside, one upchucks and the other looks green. The Sargent sends the guards around the place. Jarlyn will decide to heal the leader’s leg (heal 4 body). Two of the bodies and one of the tied up guy are know to be troublemakers.

Sargent and the Lt step near the front door and talk. Glaive will catch half of what they are talking about. Ghoral will yell out, “Is there a reward for these critters?” The Sargent says for the three known, 6 SP. They will send for a meat wagon. Will offer to send a runner with the reward.

We are released. Perrol and Jarlyn will see the guy that was tied up from before. Glaive, Ghoral and Kross will bead back to the Black Boar Inn. Ghoral is directed to the stables to clean up. The other show up shortly.

We are talking to Glaive about what happened to her and the guy that she was with. Said she knew the guy from when she was young and he knew her father. Glaive said she was given a amulet that is not magic, but has been exposed to magic over a long time. Said the guy knows two different magics Ulronai and a unknown magic.

Kross, Perrol and Ghoral will go see Mage Jeremiah and have a look at the Pen. We asked to speak to the mage that we spoke with at the Black Boar Inn. We are escorted to see the mage. The Pin is shown to the mage.

After some review of the item, here is what he found out:

  • Give a location of the wearer.
  • Shows someone what the pin is pointed at.
  • Has a limited range.
  • The item is masked, it was hard to tell the function of the device.

The Pen is sent to to the front gate. The item is expensive to make. He said that a old church site was found in the foothills of the Thurisian Mountains on the Fellburg side.  Wants us to explore this location and wear a similar device to record our progress. Did say two people came into the library to review some historic time periods and this was where they found the info on the church site. The two people were named Ille (father) and Thoren (son) Sommerson. Will state that the necromancer we killed was called Ille. If we do the job, they will track the source of the Pin. Found out that if we do the job, they will do the research on the Pin. If we do the job, they want us to find the location, take images and plant a tracking device. Said they call dibs on any magic or historic  devices found.

Perrol will pay the 5 SP to have the mages hold the Pen device.

- The action turn to the hotel -

We come back and tell the other what we find out about about the Pin and the job. Glaive and Jarlyn tell us that this “Bob” showed up to ask is he would train her in some magic. She decline.

We decide to do the job.
17 SP is the split from the loot from the battle. (We each get 3 SP 4 CP)

We get 2 XP

3 XP unspent

(10 XP total)

+ 3 SP 4 CP (10/02/09)

Notes:
Do we spend a week in town?
Boat ride for part of the location?
Teleport option?
What suplies do we need?

Comments

Spent XP

Used 6 XP on some new Area Knowledge of the Westerlands, Far Westerlands and North Mitharia.

Comments