The game begins.

June 11

Star Day

We are on a mission to Tietha. We are to make sure that everything is okay with the Mother (Regent) and Son (heir apparent).

Its a dark and stormy night. The rain has started to fall.

Made roll by 3 on Survival (Temperate/Subtropical).

Kross has not seen these types of dark clouds before in all his travel. (Darker, Fuller, Covering a huge area.) Wind is picking up.

Glaive hears some voices on the wind. We head towards the voices, with Glaive in the lead along this game trail. After some time we come across a small little town with some abandoned building. Wanting to get out of the rain, we see a sign with a Bed and a Mug.  We spot a kid coming from the stable, he see us and says “Mom, we have visitors.” The kid is closing the shutters of the inn, with the rain coming down in buckets. We lead the horses into the stables and take the saddles off.  We take our gear and head into the inn.

We find out the inn’s name is Wickshine’s Last Inn and the town’s name is Wickshine.

2 Girls and a Women (behind the bar), working in the inn and serving drinks

We see at the tables 3 Men (2 look are trying to stay interested while one is talking), 2 Men (old and cranky) and 2 Men (talking together, come to some agreement, shake hands and a gold coin is passed), (Middle age man gave the mercenary the coin)

The Woman says “Come in, Come in.” Says a bunk in the room is 1 SP. (spent 1 sp) Pick the room further away. Says tomorrow (June 12th) is Free Day, light meals.

The table of 3 Men flag us over, Perrol is the only ones that goes over and talks to then.

Kross gets a table with the others. Will work on his map for the area, will add the path we took we took to get to Wickshine.

Got some food. (spent 1 sp)

Sometime later will see Perrol go over to the table with the 2 old men at them and talk to them.

Ghoral asks the tavern girl about the famous Wikshine brandy that he heard about. She says that the trees dried up and the brandy hasn’t been produced for nearly 100 years. The town has been slowly dying ever since that time.

Made a Perception roll by 6.

Kross will over hear talk from the mercenary about his past deeds. The other guy is on his way to Ostmark by the way of the river. To pick up his son’s body that had fallen (was a guard).

Perrol comes back and informs us what he found out.

  • The table of three had Marten (a studier of birds) and two brothers, Ditmore and Exter (traveling glass salesmen).
  • The table with the two older males are Josiah (Cleric of the God of Traveling) and Curdy.

. . . (the game end for the night).

Comments are closed.