Adjustments

To make the 150 building points (75 base/75 disads) I will need to cut a few corners.

Looks like to get to the needed point totals, I will have to lower some skills down or remove the all together.

I will be changing Acrobatics and Breakfall down to a Familiarity (8-) to keep them as a option and raise them later. One skill that looks to be removed is Teamwork, it is a good idea, but I need to cut some points. It could fit the character a bit too, not knowing the group to well. Again, this could be a skill that can be added back later.

With a sound out from the GM, I needed to make a adjustment to one of the disadvantages I had picked. It was said that Psychological Limitation: Doesn’t Know How To Relax And Have Fun (Uncommon; Moderate) and Psychological Limitation: Emotionally Cold And Distant (Common; Strong) were too alike. To add to my backstory (to be added soon) I changed the 5 point disadvantage to Physical Limitation: Cannot Remember His Childhood (Infrequently, Slightly).

These changes leaves me with 1 pt left to get a Language. I will we what can be adjusted to my power to get a point or two to expand my Language base.

One last was to choose a Professional Skill, one that looked like a fit I found here was:

Watchmen: an official at the castle responsible for security. Assited by lookouts (the garrison).

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