Continued from last week…
Segment 12: Perrol uses his rapier and “pokes” at the column, which shrieks; hits a DCV of 9 for 7 body and 21 stun. Glaive, Kross, and I aren’t surprised. Glaive moves closer and perfroms the martial dodge. Kross moves closer and fires his bow; hits in the abdomen area doing max damage and it slumps. Jarlyn looks around and notice two more creatures coming from the rubble behind us that move to attack Kross from behind, one moves to me to attack, and a fourth comes from in front. Jarlyn yells, “look out behind you”. One takes a swipe at Kross’ head but it is deflected into his hand for 8 body and 8 stun; he manages to keep hold of his bow. The second on misses Kross. The third one attacks me but misses. Glaive moves next to the 4th one and attacks but misses. Ghoral turns around and attacks the one behind him and nearly cleaves it in two; hits DCV 6 for 11 damage in vitals. Perrol moves to the one next to Glaive - attacks and misses. Kross moves a half move back and fires an arrow at the third one and botches; the back half of the arrow disintegrates and blinds Kross for his next action. I attack the one next to me and hit DCV of 10 for 6 body in the left foot. The second and third one move in to attack Kross, the first hits DCV of 6 and 10 for 8 stun and 1 body getting through. The one attacking me hits DCV of 11 for 5 body and 15 stun; but none gets through. Glaive moves over to the ones near Kross (double attack); first attack hits DCV 12 in left shoulder for 7 body, second attack hits DCV 9 in right shoulder for 5 body. Ghoral moves over to one by Kross and hits DCV of 7 for 11 body in the vitals and nearly splits the creature in two; it drops. Perrol moves over to the other one by Kross and attacks but misses. I do a double attack for the one next to me; miss the first time but second attack hits DCV 8 in chest for 7 body and it screeches. The remaining two run off through the tunnel we came in to the room from. We check the creatures and find nothing. Perrol checks the room and notices a shiny object in some of the rubble. It’s a small wooden box with jewels on it and Elven looking creatures engraved on it. Perrol performs detect magic and Jarlyn does detect evil, but nothing is detected. Perrol picks it up and performs security systems and doesn’t find any. Perrol opens it and it appears be a music box. Ghoral can tell it is probably worth 15-20 gp. Kross looks at tracks and determines that only the creatures have been around here in a long time. I try the music box and play it, nothing happens. We decide to check the doors. We decide to check down one of the halls where light is coming out of it. As we enter the room, there is a stage to our left and Ghoral, Jarlyn, and Glaive notice a small bear coming from stage left; Ghoral notices that it’s really a Gnome in a bear suit. The rest of the team moves into the room. A play starts unfolding on the stage about a Dryad that falls in love with a ranger, yada yada yada. We inspect the rubble in the room and find it’s just rubble. Ghoral notices a trap door in the center of the stage. Once the play is over we go up to the trap door and open it. It’s about three feet down and the whole storage area looks like a storage areas with lots of cobwebs and “stuff”. Perrol goes down and starts to clear and then he hears something shuffling, so he jumps out of the whole. We see a tentacle move past him and another grab the ring of the trap door, segment 12. Glaive holds her action. A tentacle shoots out of the hole and wraps around Ghoral’s chest. Glaive trys to attack the tentacle around Ghoral’s chest, hits DCV 10 for 4 damage on first attack and hits DCV 7 for 9 damage; cuts the tentacle in half. Perrol gets up and attacks the tentacle that was on the trap door, hits DCV 7 for 9 damage and severs the tentacle. Jarlyn shuts the trap door and we hear thrashing under the trap door. We discuss setting it on fire but remember that fire and magic can be a bad mix some times. We decide to get off the stage and wait to see if it comes out. The thrashing slowly starts coming down and then stops. Perrol hears it moving to the left of the stage and it appears to be struggling. We decide to go down, so Ghoral and Jarlyn go into the trap door; Jarlyn is using his dagger. Ghoral sees a manta ray like creature with three tentacles, two of which have been cut off. It wraps around Ghoral’s leg. Ghoral and I both attack but miss. Then Ghoral attacks again and hits DCV 5 for 11 damage and it goes limp. We drag it over for Kross to check out but he can’t tell what it is. We check out under the stage. Jarlyn finds a mandolin and Ghoral finds a wooden chest. Perrol performs security systems and there is nothing and he performs mage sight and something inside the chest glows. Ghoral opens the chest and inside is a fine cloak, a wand, locked book, and 5 inch steel rod with a rune on it, letter J. All items appear to be magical except the rod. Ghoral puts the cloak on and nothing seems to happen. Perrol does mage sight and it looks magical and it’s seems to be starting to spread to Ghoral. We tell Ghoral to take the cloak off because we remember the story of how the plague spread. We had back to the beginning where we started since there was a door with a J on it there. We take the chest with us. Perrol attempts to open the door with the rod and we hear a click. Perrol does mage sight and the door still glows. Glaive and Perrol do security systems and can’t say anything wrong. Perrol opens the door slowly and checks for traps again. Jarlyn opens the door all the way. Inside are more cots and more chests. We run security systems on the chests and nothing; we open and all are empty. We lock the chest in this room. Perrol notices that Ghoral has a faint magical glow about her.
We get 1 xp