October 2, 2009

While investigating the swords, Perrol and Kross notice that the swords are town guard swords. We know that ~one week ago one of the town’s armories was raided, two guards were killed, and some weapons and clothing were stolen. The leader says he had nothing to do with that, right!!!!  Perrol and I go to the magistrate’s office to alert the authorities and the rest stay behind to guard the leader and the other people. Once we are get about a block away, Perrol notices that the broach is “activeated”. Perrol and I decide to head back to the building.

Once we get back, I use my Skyfather’s Eyes to determine that the broach has a faint trace of evil, not that it’s evil but that may have come in contact with it. We give the pin to Glaive and she activates the mirror again and we leave again. In the mean time, Ghoral notices blood coming from under the back door, probably from the two guys we killed out back. Kross goes down and drags the first body in and when he starts to get the second body, two of the prisoners try to bolt, one of which is the leader. Ghoral yells, “They are making a run for it” and then he approaches the leader yells, “don’t make me kill you” and then hits him in the leg and almost chops it off (12 body damage). Kross throws a punch at the other guy in the back, Kross hears a crunch (ribs breaking), and the guy goes down unconcious (hit him for 10 body and 30 stun).

As we are walking down the street we notice that there are five guards walking down the street.  I got a call from work and missed some action. We are leading the guards back to the warehouse when I get back. Glaive opens the door for us and Perrol introduces everyone. She lets us know there was a little bit of trouble while we were gone but Ghoral and Kross “took care of it”. One of the guards throws up when he says the beheaded guy and the other guy almost split in half. They start looking at the prisoners and dead and they don’t recognize them. I notice that the leader may not make it much longer, so I heal him for 4 body so that he can have justice served him. The lieutenant asks each guard to look at the guys faces and they notice that 3 of them (2 dead and 1 tied up) are local guys that have been in minor trouble. No one recognizes the leader.

The lieutenant and sargent step away to discuss but Glaive can read lips and catches half the lieutenant’s conversation. Can tell he says he thinks we are telling the truth, doesn’t want to arrest a member of the Azure Banner, realizes we are more than we appear. Ghoral asks if there is a reward and they tell us 6 sp which will be sent by runner to our Inn. They tell us we can leave. I go to untie the guy that we tied up that was following us but he is gone; Perrol went with me. The other three go back to the inn.

When Ghoral gets back to the Inn, he’s stopped by the Innkeeper who says he can’t enter until he cleans the blood off himself (in the stable trough).  When Perrol and I get back, she looks us over with a critical eye. Perrol gets more information from Glaive about the man that she met in the market. She shows us a pendant which Perrol can tell isn’t magic but it has residue of being near magic and I do detect evil and learn that it’s not evil but it has been around evil before. Perrol, Kross and Ghoral take the pin to the mages; Glaive and I stay behind in the room.

Much is talked about between Perrol, Kross, Ghoral and the mages. They tell us that the pin is a tracking device that can see whatever it’s point at and hear whatever is happening and it transmits it back to a person or object; the mirror only hides that it’s magical not what it does. They offer to learn what it can do and where/who it transmits to, if we go to check out an old church site near Fellburg that they found in some old books. They want us to inspect the site and bring back anything about it and plant a device so an archeological team can come to inspect.

While Glaive and I are in the room playing dice, Bob pops his head in and asks Glaive if she has changed her mind. I just stand there and listen. She talks to him in her native tongue. I ask if I should leave and Glaive says I should stay. When he leaves, he locks the door from the outside. Perrol, Kross, and Ghoral and tell us what they’ve learned and about the proposed job to the town of Fellburg.They tell us that two other people were doing some research on the same time period, which were named Ille (Necromancer) and his son. I tell Perrol of Bob stopping by Perrol asks Glaive what he wanted. She explains he was offerring to teach her something that he shouldn’t know and she is refusing help so far.

We need to decide whether we are going to stay in town for a week or head straight to Fellsburg. If going to Fellsburg, it’s ~3-4 wk trip by land, possibly to some by water to speed up, or possibly ask mages to teleport.

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