21/8/2010 (18th of August)
We need to come up with a new plan of attack for these centipedes. It is decided that we will try and space ourselves more and squish them as they emerge. Jarlyn and Glaive will be the two ready to squish while Kross covers us from the back with arrows. I open the door and then jump back to my ordained place.
Segment 12
We all wait to see what will happen. After about a minute we all hear a screech and a group of three centipedes head to me. I will attack the leftmost two.
Attack=Orunatiya with DCV 11 for 3 damage
Attack=Orunatiya with DCV 9 for 5 damage and while it is still moving there was a significant crunch
Kross hits one with an arrow but it survives.
Jarlyn kills one as does Ghoral.
The remaining one tries to climb my leg but fails.
Segment 3
Attack=Oruskormaeli with DCV 3 and miss
Attack=Oruskormaeli with DCV 10 for maximum damage (12) and squishes.
End Combat
Now we are left with a supposedly empty room filled with a thick fog that resists all attempts to remove/thin/disperse it. Perrol’s curiosity overcomes him; he wants to explore the room. Jarlyn follows to explore the other side of the room, and I follow him to keep an eye on them both. Jarlyn yells out that he found a ladder and some rubble. Then Perrol finds a tunnel on the far side of the room. He soon yells that once he is in the tunnel he can see again. Jarlyn yells out that he has found another secret door. I tell him to wait until I can get there to check for traps before he opens it. When I see no traps, he proceeds to open the door. He sees nothing but fog until he sticks his head through the door. Those of us in the fog room then hear the voice of the librarian informing us that the scrolls have been destroyed for our protection and warning us about magic. I poke my head into the small room to check for traps and see nothing. Although I do see the image reciting the warning again. Kross decides to check for traps in his tunnel. Then, debating which tunnel we will take he also check the tunnel to the right in the previous room. Upon realizing that the tracks from the rubble creatures are several months old in both tunnels we decide to head back to the beginning and track our targets not wander aimlessly. Once, there Kross works quite hard to see tracks but really gets nothing of import. He then checks the stairway and find the tracks of one dwarven-type humanoid and a couple of humanoids either being forced or dragged. Those tracks end at the secret door behind which is a gelatinous creature that tried to eat Perrol when we first started. We arrange ourselves to invade the room. At first nothing happens, so Kross goes forward to look at the tracks again. The ooze approaches, Kross is oblivious.
Segment 12
I reach forward and grab/drag Kross out of the way. Perrol starts bobbing and weaving. A black gelatinous ooze emerges from the doorway and attacks Jarlyn but misses. Jarlyn hacks at it. Ghoral also hits it and is dies.
End Combat
We take a look around. Kross decides to investigate the pit. I see no secret doors up top, but from below he is able to see an imperfection in the wall beside the trap door that leads to the pit. Unfortunately, there is no where to stand over there with the trap door sprung. I listen and hear troops readying on the other side of the imperfection. We retreat to the main room to stragegize. Ghoral and Perrol take of down a tunnel that we’d passed earlier to see if they could flank the troops I heard. The come back with Kross pointing out on the map where their tunnel led. We now think that there is a way to get around to the other side of the troops and so set out to accomplish this. We head to a previously unexplored area that we think, from examining the map, will lead to the enemy. Perrol listens at the door and hear some shuffling and crying/whimpering. Upon hearing this, Jarlyn insists that we go through the N-door and rescue the innocents that he presumes are behind it. We find a male gnome in a cage; I’m fairly certain it is Gnorm’s gnomenapped apprentice. Inside the room I find no traps, but am unable to see any secret doors. After some more time, we are able to discern where the door and its latch are. As we talk to Garmip, we realize that the box we see in the center of the room is actually a creature that is guarding the secret door. We encircle the box and arms come out of the box.
Pre-Segment 12
Jarlyn attacks the box.
Segment 12
Half move to get into position
Attack=Orunatiya with DCV 14 for 9 damage punching a large hole in it.
Perrol pipes up that from his knowledge he thinks this might be a mimic. They are a greatly feared creature because they can disguise themselves as anything, including chests of drawers. They are also known for surprise attacks when people do not know that they are not what they mimic. Jarlyn misses on his first hit, but strikes on the second. Ghoral also strikes and hits the creature. It turns on Jarlyn and lashes out at him. It appears to be a solid strike to the shoulder.
Segment 3
Attack=Orushidaila with DCV 7 for 6 damage
Attack=Orushidaila with DCV 10 for 6 damage
Ghoral wails on it for a good amount of damage
It turns and strikes out twice at Ghoral.
Segment 4
Kross waits for a decent time to move.
Segment 6
Attack=Oruskormaeli with DCV 12 for 12 damage making a large hole again
Attack=Oruskormaeli with DCV 4 and miss
Ghoral attacks it as well, and the creature cracks open and the arms fall to the ground.
End Combat
I successfully pick the lock. We give Garmip the option of staying with us as we clear out this city or hiding by himself in the upper quarantined area. He choses to lock himself into his room in the upper area. We escort him up there and then return to this room to prepare to go through the door.